Whereas in Mortal Kombat or Street Fighter, doing anything requires encyclopedic knowledge of techniques and the dexterity to string together paragraphs of buttons, Super Smash Bros. has just two attack buttons, a jump button and a guard button that doubles as a throw. Super Smash Bros. triumphs over other fighting games because of its accessibility. The joy of seeing your favorite characters interact across franchises was the major selling point for this game, though it’s only a small fraction of the reasons to love it. Each character fights with their signature attacks from their games – Mario shoots fireballs, Pikachu wields electricity and Link can throw his trusted boomerang. Mario can fight Link in Kirby’s Dream Land Samus can face off again Yoshi in Donkey Kong’s jungle and Pikachu can do battle with Star Fox on the race track of F-Zero. For the uninformed, the original Super Smash Bros. - released on the N64 back in 1999 - features 12 classic characters from the Nintendo canon and throws them into battle with each other on imaginative stages based on Nintendo locations.
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